//==============================================================================
// Eris_anim.txt
//==============================================================================

//==============================================================================
define heroglow
{
   set hotspot
   {
      version
      {
         Visualparticle SFX X Kronos smoke
      }
   }
}

//==============================================================================
define godglow
{
   set hotspot
   {
      version
      {
         Visualparticle sfx x krios light
      }
   }
}

//==============================================================================
define godlight
{
   set hotspot
   {
      version
      {
         Visualparticle sfx x krios smoke
      }
   }
}

//==============================================================================
define godglowout
{
   set hotspot
   {
      version
      {
         Visualparticle sfx x krios light
      }
   }
}

//==============================================================================
define godlightout
{
   set hotspot
   {
      version
      {
         Visualparticle sfx x krios smoke
      }
   }
}

//==============================================================================
define Fire
{
   set hotspot
  {
      version
      {
         Visualparticle SFX X Lampades torch
      }
   }
}

//==============================================================================
define ConvertFire
{
   set hotspot
  {
      version
      {
         Visualparticle SFX X Lampades torch convert
      }
   }
}

//==============================================================================
define HandFire
{
   set hotspot
  {
      version
      {
         Visualparticle SFX X Lampades handfire
      }
   }
}

//==============================================================================
define AtlanteanBirthSFX
{
   set hotspot
   {
      version
      {
         VisualParticle SFX X Myth Unit Birth Effect
      }
   }
}

//==============================================================================
define ConvertEffect
{
   set hotspot
  {
      version
      {
         Visualparticle SFX X Lampades convert effect
      }
   }
}

//==============================================================================
anim Convert
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual MU X Atlantean Lampedes_attackA
				ReplaceTexture mu x atlantean lampedes map/Eris
				Connect FRONTABDOMEN heroglow hotspot
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.60 true   
            tag SpecificSoundSet 0.35 false LampadesConvert checkVisible 
//-- end auto generated section
				connect attachpoint ConvertFire hotspot
         }
      }
   }
}

//==============================================================================
anim walk
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual MU X Atlantean Lampedes_walkA
			ReplaceTexture mu x atlantean lampedes map/Eris
				Connect FRONTABDOMEN heroglow hotspot
				connect attachpoint fire hotspot
         }
      }
   }
}

//==============================================================================
anim Birth
{
	SetSelector
	{
		set hotspot 
		{
			version
			{
				Visualnone Jimmy
				Connect hotspot Streak hotspot			
				Connect hotspot heavenLight hotspot
				Connect RightFoot godglow hotspot
				Connect hotspot godlight hotspot
				Connect hotspot shockwave hotspot
			}
		}
	}
}
//==============================================================================
anim idle
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual MU X Atlantean Lampedes_idleA
				ReplaceTexture mu x atlantean lampedes map/Eris
				Connect FRONTABDOMEN heroglow hotspot
				connect attachpoint fire hotspot
         }
      }
   }
}


//==============================================================================
anim bored
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual MU X Atlantean Lampedes_boredA
			ReplaceTexture mu x atlantean lampedes map/Eris
				Connect FRONTABDOMEN heroglow hotspot
				connect attachpoint fire hotspot
         }
      }
   }
}

//==============================================================================
anim RangedAttack
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual MU X Atlantean Lampedes_SpecialAttackA
				ReplaceTexture mu x atlantean lampedes map/Eris
				Connect FRONTABDOMEN heroglow hotspot
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.65 true   
            tag GenericSound 0.60 true   
            tag SpecificSoundSet 0.26 false LampadesShoot checkVisible 
//-- end auto generated section
				connect attachpoint fire hotspot
				connect RightHand handfire hotspot
         }
      }
   }
}

//==============================================================================
anim Death
{
	SetSelector
	{
		set hotspot 
		{
			version
			{
				Visualnone Jimmy
				Connect hotspot Streakout hotspot				
				Connect hotspot heavenLightout hotspot
				Connect RightFoot godglowout hotspot
				Connect hotspot godlightout hotspot
				Connect hotspot shockwave hotspot
			}
		}
	}
}
//==============================================================================
anim Flail
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual MU X Atlantean Lampedes_flailA
				ReplaceTexture mu x atlantean lampedes map/Eris
				Connect FRONTABDOMEN heroglow hotspot
				connect attachpoint fire hotspot
         }
      }
   }
}
